Level 28: Spaceman
Levels unlock in order: beat level 27 to open this one.





















- Perfect Score
- 2,770
- Stars
- ★ over 923 · ★★ over 1,846 · ★★★ at 2,770 or more
- Time to prepare
- 60 seconds
- Pieces to place
- 6
- Start
- The meteor starts to the left of the board, heading right.
Your toolbox
- 1 × S_SW
- 5 × Horizontal
Most pieces can be rotated once they're on the board. How each piece turns the meteor.
Already on the board
- 1 × Astronaut
- 1 × Shuttle
- 1 × E_SE (permanent)
Good to know
- You have 60 seconds to place your 6 pieces before the meteor launches. Press Go to launch sooner.
- Every piece you leave in the toolbox adds 1,000 points, so using fewer pieces scores more.
- 1 Shuttle and 1 Astronaut are on the board. Each one still intact at the end adds 1,000 points; hitting one loses that bonus.
- 1 permanent piece is part of the board: it can't be moved or rotated.
- 46 of the 64 squares are holes; a meteor that falls into one loses the attempt. 14 open squares are free for your pieces.
- The flight follows the same rules every time, so the same pieces in the same places always give the same result.



